God of War Ragnarök - Dwarven Statue

I was responsible for sculpting and texturing the rock hammer, optimizing the game model, creating LODs and shadow proxy. I also had a chance to animate the hand raising the hammer. I facilitated the statue through our outsourcing pipeline, providing detailed feedback at each stage working alongside AD - Raf Grassetti to make sure the asset was up to the mark.
Thanks to Exdev Director - John Palamarchuk for excellent guidance on optimizing the low-poly and textures.
Art Director - Raf Grassetti
External Development Director - John Palamarchuk
3D Artist - Sanket Tonde