Firstly, a huge thanks to Raf Grassetti, Eric Valdes, John Palamarchuk, Josiah Scholten, and Angela Rico for the guidance and thoughtful feedback throughout these review rounds!
These are some examples highlighting the review and direction I provided for outsourced assets on God of War Ragnarök. As part of the External Development team at Santa Monica Studio, I collaborated closely with external vendors to ensure outsourced assets met the visual and technical standards of the studio.
I reviewed incoming assets daily, provided actionable feedback through paint-overs and detailed written notes, guided vendors on art direction, topology flow, UV layout, and layer-based material setup to ensure high quality while maintaining production timelines.